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IC professors use virtual reality technology in classes

IC professors use virtual reality technology in classes

Virtual Reality (VR) technology at Ithaca College allows students of all learning styles to understand course concepts in a 3D environment, making them stronger learners and better career candidates.

IC immersive It is a college program that gives students and professors access to virtual reality devices. The program is a branch of the Creative Technology Center (CCT), which also operates an educational lab and a digital story lab And Makerpace hosts workshops in various skills including welding, digital design, and cryptocurrency. Through IC Immersive, students can check out VR equipment to play games and professors can partner with the software to integrate VR into their courses. VR Technique It consists of headphones that connect with digital software that allows users to enter an immersive 3D environment that they can walk around and interact with, similar to the real world.

Becky Lane, Associate Director of Learning and Creative Technologies, said IC Immersive has previously partnered with tutoring classes that allowed students to enter the VR space and practice tutoring classes. One art history class also used virtual reality to display the murals in their actual settings.

We invited some of the [education] The students came back to talk about their experiences and were really excited about having the knowledge to bring into their classroom,” Lin said. “Knowing that they understand how this technology works automatically puts them on a different level when they are trying to get a job.”

to me EdScoopsurvey 2018 by Internet 2 350 universities showed that 27% have active virtual reality programs, while 53% have plans to start virtual reality programs by 2021.

Now, IC Immersive is in partnership with Eber Beck and Sanghee Moon who are assistant professors in the Department of Physical Therapy and designed the Neuroscience course with the VR Lab.

Lin said who – which In the fall of 2021, Beck was studying remotely from Brazil and used virtual reality to teach virtual anatomy on the college campus.

“It’s been really cool because you’re in this lab, and you can just dissect different parts of the brain, and hold them, and look at them, and put them back in and have him talk you through everything,” Lynn said.

Beck said the idea of ​​the lesson was to teach something the students had experienced in a new way.

“It’s really hard to see the structures deep inside the brain,” Moon said. “That’s why we see some benefits from this virtual reality, because we can actually show these tiny little structures.”

Moon said virtual reality technology also helps tactile learners process course content and is a good complement to seeing slices of the real human brain.

according to study Published in the Journal of Education in Science, Environment, and Health, teachers who have used virtual reality in their STEM classrooms found that it kept students interested and motivated, inspired creativity, supported individual learning, and helped students understand complex ideas.

Senior junior physical therapist Caroline Langer participated in the anatomy lab in the fall of 2021. She said the lab made evaluations on the material easier.

“It was helpful to put [the structures] in three-dimensional space so that it is likely to be reproduced in two-dimensional space“It was easier to visualize the dimensional space,” Langer said. “I’m a great visual learner and a lot of my classmates are too, so I think it’s been helpful for a lot of people.”

Langer said she can see future applications of virtual reality in her studyAnd And in some parts of the world, virtual reality is already being used in physical therapy, so it was interesting to learn about the technology as it emerged.

to me iMotions, a platform for human behavior research, is researching virtual reality physical therapy as a way to make the experience more engaging, interesting and personalized to the patient. In virtual reality, physical therapy can also be improved by using sensors to track changes in a patient’s movement or other injury-related functions.

Senior Wren Andujar is a Creative Technology Specialist at CCT. They said they can see a lot of ways in which virtual reality can be useful for different types of learners, especially neurotypical people.

“Physically being there and participating Instead of just talking to the professorThis would help students certainly that they need to be directly involved in what they are learning and help them achieve the same amount of success that any other student can achieve only by their own means,Andugar said.

Moon said the professors plan to continue the VR anatomy program in fall 2022. They are working on reviewing the experiment, fixing any issues, and possibly expanding the program to teach more anatomical structures and more students at once.

Lynn said she’s looking forward to drawing more attention to IC Immersive and getting VR into more courses in ways that will add to students’ learning experiences.

“With some creative thinking, we can find a way to use it [VR] Lynn said. “I think this is the keyYou don’t want to use it just because you can.”

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